Last Friday at the CES show in Las Vegas a new graphics chip was announced by the company who provides the chip for every iPhone. The HD-capable chip, the PowerVR SGX545 GPU has full OpenCL and OpenGL 3.2 support and can render 40 million polygons per second at 200MHz. Rumour has it that this chip will be found in the new iPhone 4G, this of course all makes sense as Apple market the iPod Touch and iPhone as both gaming devices and this would certainly make for some interesting games.
The PowerVR SGX545 GPU not only has HD-Capablity but also supports multithreading, so to enhance the performance it could me installed along side a multi-core CPU such as the ARM Cortex-A9, which is rumoured to be in the next generation of the iPhone.
Combining our many years of experience in the embedded, mobile and PC-based DirectX graphics worlds, PowerVR SGX 545 takes the possibilities of hand-held graphics to a new level by delivering a full DirectX 10.1 and OpenGL 3.x feature set as well as delivering GPU powered OpenCL heterogeneous parallel processing capabilities for the mobile and embedded markets. This makes PowerVR SGX545 a compelling solution for application processor SoC designers targeting the next generation of netbook and MID mobile products demanding exceptional graphics capabilities.
So we will be seeing a multi-core HD iPhone? Only time will tell.